September 12, 2009
And the last unit of this series is the most powerful unit in Orion’s Belt: The Taurus.

The Taurus is a Castle. It can handle almost any attack. It as the most higher defense ( 6800 ) and the second most powerful Attack ( 5000 ), just behind the Doomer.
It’s excellent for both defense and attack, so it’s perfect to put in the front line protecting weaker units. Also it has 2 Powerful special attacks: Rebound and Triple Attack. this means that one attack from the Taurus can damage 4 groups of units.
The only problem of this unit it has limited movement. It can only be moved in front. This means that this unit cannot be left on the sides. Must be in the center of the board where the action usually is!
September 11, 2009
We proud to announce the First external partner of the Orion’s Belt Intergalactic Tournament is OnRpg.
OnRpg is a MMORPG Community of Free Online Games. In this website on can found several online games, browser based and client based, as well of hundreds of news regarding the world on online games.
Visit Them at http://www.onrpg.com.
September 10, 2009
The only organic unit in the intergalactic tournament is: The Spider.

Spider is a mythical unit. Great movement (it moves in all directions), above average attack (1800), Strike Back and the feared Paralyze Attack. All good things that makes this unit unique and very powerful.
This unit should be split into several groups. Some groups to do a lot of damage, and smaller groups to paralyze important units. Only one spider can paralyze a group of Taurus. Because of its movement type and cost (only 2 points), this unit is very fast and can usually sneak between other units and make its appearance in places the adversary might not be expecting.
And be careful when attacking a group of spiders. They have Strike Back manual, so if you do not destroy them all, they will respond to your attack and paralyze your unit. Always use catapult units to destroy the Spiders. If you have a unit protecting your unit with catapult, the strike back will not occur (see more information about this subject in the Strike Back manual page).
September 9, 2009
And the next in line is: The Vector

Vector is the one of the deadliest units in the game. Not for its attack, but for its special power and range.
With 4 of range and Catapult, the Vector it’s ideal for long range attacks. Because it has catapult, you don’t need to remove the unit in front of it, so you spend less moves to make an attack. And if it stays in the front line, it only needs one move to reach the front line of your adversary. This characteristics make the Vector an excellent unit both for attack players and defensive players, and a nightmare for your adversary.
Regarding it movement, the normal movement it excellent for cleaning your adversary’s units. You only need to move it left or right and attack.
If you protect it, the only unit that usually annoys the Vector in a combat is another unit with Catapult: Another Vector or Eagle. So you need to be careful. Vectors can usually make the difference between victory and defeat. It’s difficult to hit and excellent to attack.
September 7, 2009
In Orion’s Belt there is one Unit that is destiny for destruction. But, on the other hand, that unit maybe the most useful unit that you can have in our game (and the most fragile to!).

kamikaze is a quick and powerful unit. It has 4000 of attack power and only 1 of movement cost. This means that your adversary will protect his main units or they will be destroy. Is an excellent unit to put all the units of your adversary in check.
Its fire power is so huge that 1 kamikaze can destroy all units with just one hit, except 3: the Praetorian, the Hive Protector and Taurus.
Although is very powerful, it also has a downturn: you can only use them once. Because after you use it, they are usually destroyed. Its defense is very low, only 1, which means that every unit in the game, including all the light units, can destroy it in just one hit. for example, 1 Rain (that has 120 of attack power) can destroy 120 kamikazes.
One of the best tactics to use with the kamikaze is the KamikazeMenace. This tactic allows that you can check all you adversary units. This means that he will have to protect and his game will be conditioning by that fact. His options will be fewer and you can use that into an advantage and organize better your attack.
Other strategy that is normally used is to deploy a small group of kamikazes in the front line (a kind of front line KamikazeMenace). This allows you to have a group in a better position to make a check to your adversary. If you are the first to play, you will have to protected it, but if you are second, you will force your adversary to protect or he might lose some important units in the next turn.
August 11, 2009
Some while ago, Mawhrin-Skel talked about a glory of the past, funnynovato.
I’ve been changing some emails with him and he sent me 2 pictures from the first version of Orion’s Belt. Seems nostalgic doesn’t it?
June 3, 2009
Orion’s Belt Team and BBGSite are organizing a quiz contest where the prize, for the 10 lucky winners, is 1000 orions each.
To be one of the winners you must be registered both in Orion’s Belt and in BBGSite and you must answer 5 questions about Orion’s Belt correctly.
The contest is going to start today, June 3 and will be available until June 17. The winners will be reveled June 24 both in Orion’s Belt forum and Blog and in BBGSite.
Now go to BBGSite, answer all the questions and try the win the 1000 orions prize!
April 15, 2009
In game i’m known as Pyro. I’m also one of the creators and developer of Orion’s Belt.
Since version one that i’m addicted with the battle board. I also also one of the top players and in version one i stayed at the first place for very long time.
In this second version my time for playing Orion’s Belt is not what i would like, but i managed to have 8 planets in the public zone.
In this gazette i’ll post mainly battles and analysis of those battles.
This blog is the Orion's Belt Gazette, a gazette with news, stories, articles and chronicles on the Orion's Belt Tactical MMO game, written by the players!
If you want to participate with content, register and start writing!Subscribe
Recent Comments
reborned: http://forum.orionsbelt.eu/vie wtopic.php?f=24&t=4889& ;p=37088#p37087 more to come in the following...
reborned: I think we’re diverging alot from the topic, but I agree that other stuff should be tweaked and...
vranasm: I made some kind of plan how to test tweaks in units and their costs. I base it on things we already have in...
Danceman: Board master yes yes yes LOL thx vranasm. Yes your right, i had thought it but than i forgot to post it....
vranasm: well utopians are strong without ultimate units, with them… then that’s completely other song to...
Danceman: I’m getting very nervous with theses changes. I agree the levyr changes but not the interceptors,...
reborned: I say no to it ashis, if that happens I also want poison and paralyze in renegades =)
Ashis: levyr with any unit that has catapult, please
vranasm: you’re right…mithril is relatively late in the game and the costs are balanced around this, if i...
reborned: imho: toxic cost 175 uranium raptor cost 250 mythril samurai cost 150 mythril 50 argon interceptors 25...
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