February 23, 2010
It seams that although some have predicted the supremacy of Death Squadron, things are still quite on dispute. Relic Wars is on a new stage, no rest for Orion’s Belt troops out there. It seams that a major coalition had being formed to attack Death Squadron. A major fight is being held at a relic:

Death Squadron still hold the 12 relics, but how long will it take for them to loose one? One of the major strengths of DS is their ability to organize themselves. I have never seen other alliances with this degree of organization. I believe that the main reason is that managing war takes time, and the majority of players want to play the game at a slower pace. They want to participate, but want others to manage the logistics. I’m one of those.
There may be a lack of management, but I still want to help. I’ve made several attacks on DS on the past, but I’ve been left alone for a while, and that was great for rebuilding my armies. Now I want to help the resistance, and with some degree of success. I may play well on the board, but my latest offensive was futile, and made little damage. New war tactics are forming up each day on Orion’s Belt, and I didn’t adapt. My armies were crushed down by simple fleet combos and devastation.
Well, I won’t make that mistake again. It’s clear that it’s not a good idea to be on the universe with a big fleet. Big fleets can be slowed down, have their light units destroyed and fall down without handing damage at all. They may also be intercepted and target with a devastation. My strategy will now be different: I’ll create several small to average fleets. I’ll be a dangerous opponent with any of these fleets, but I may be crushed against a bigger fleet. Even so, instead of one opportunity I now have the ability to target several opponents.
And while doing that, even playing solo and not following the main war, I’ll give DS just another problem to solve, and more resources to allocate to another front. Time will tell if my brave legions will be successful or not.
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