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	<title>Comments on: Know your priorities</title>
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	<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/</link>
	<description>News about Orion's Belt universe!</description>
	<pubDate>Sun, 14 Mar 2010 23:42:31 +0000</pubDate>
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		<title>By: Don Corleone</title>
		<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/comment-page-1/#comment-398</link>
		<dc:creator>Don Corleone</dc:creator>
		<pubDate>Fri, 27 Nov 2009 14:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://gazette.orionsbelt.eu/?p=725#comment-398</guid>
		<description>ah! lucky bastard!
next time you'll loose =)</description>
		<content:encoded><![CDATA[<p>ah! lucky bastard!<br />
next time you&#8217;ll loose =)</p>
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		<title>By: Danceman</title>
		<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/comment-page-1/#comment-391</link>
		<dc:creator>Danceman</dc:creator>
		<pubDate>Thu, 19 Nov 2009 19:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://gazette.orionsbelt.eu/?p=725#comment-391</guid>
		<description>congratulations cfrag, great game for a rookie</description>
		<content:encoded><![CDATA[<p>congratulations cfrag, great game for a rookie</p>
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		<title>By: cfrag</title>
		<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/comment-page-1/#comment-390</link>
		<dc:creator>cfrag</dc:creator>
		<pubDate>Thu, 19 Nov 2009 17:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://gazette.orionsbelt.eu/?p=725#comment-390</guid>
		<description>As mawrin said, it was a great game. My problem was focusing solely on the score (trying to kill more units to "improve" my advantage) when things arent necessarily like that. Next time i wont take those scourges so easily :P

P.S: I am rookie! This particular game went pretty well though ^^</description>
		<content:encoded><![CDATA[<p>As mawrin said, it was a great game. My problem was focusing solely on the score (trying to kill more units to &#8220;improve&#8221; my advantage) when things arent necessarily like that. Next time i wont take those scourges so easily <img src='http://gazette.orionsbelt.eu/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>P.S: I am rookie! This particular game went pretty well though ^^</p>
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		<title>By: AD420</title>
		<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/comment-page-1/#comment-389</link>
		<dc:creator>AD420</dc:creator>
		<pubDate>Thu, 19 Nov 2009 13:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://gazette.orionsbelt.eu/?p=725#comment-389</guid>
		<description>I Think this battle show something else as well as Attack priorities. That is switching between offense and defense. Mhaw is the best player I can think of that will stay back and wait for good attacks, and when he is losing he will protect himself and force his opponent to make bad trades. 

Cfrag made a great move by taking out the Vectors but after that he pressed the attack and made bad trades. If he would have taken more time to setup good attack positions it would have been a different game. Good Game by both players.</description>
		<content:encoded><![CDATA[<p>I Think this battle show something else as well as Attack priorities. That is switching between offense and defense. Mhaw is the best player I can think of that will stay back and wait for good attacks, and when he is losing he will protect himself and force his opponent to make bad trades. </p>
<p>Cfrag made a great move by taking out the Vectors but after that he pressed the attack and made bad trades. If he would have taken more time to setup good attack positions it would have been a different game. Good Game by both players.</p>
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		<title>By: reborned</title>
		<link>http://gazette.orionsbelt.eu/2009/11/know-your-priorities/comment-page-1/#comment-388</link>
		<dc:creator>reborned</dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://gazette.orionsbelt.eu/?p=725#comment-388</guid>
		<description>unit destruction priorities are what set apart good players nowadays, at least in my opinion. I see alot of people use the "light destruction" tact but that's for ppl who dont have imagination, yes it works, yes you can win, but if the enemy is prepared it's useless. So how do you win? trading bad units for the destruction of better units. trading a small group for a bigger group, setting traps and using clever position switchs between high movement cost units. Using 'L' tacts that allow you to cover a row in a shape of an L cause of clever positioning and other stuff that's what I like in this game =) in this case the fact that maw cleverly saved his best unit was the game key factor, a single group of them took out, worms, scarabs whatever cross his path, well played indeed.

Cheers</description>
		<content:encoded><![CDATA[<p>unit destruction priorities are what set apart good players nowadays, at least in my opinion. I see alot of people use the &#8220;light destruction&#8221; tact but that&#8217;s for ppl who dont have imagination, yes it works, yes you can win, but if the enemy is prepared it&#8217;s useless. So how do you win? trading bad units for the destruction of better units. trading a small group for a bigger group, setting traps and using clever position switchs between high movement cost units. Using &#8216;L&#8217; tacts that allow you to cover a row in a shape of an L cause of clever positioning and other stuff that&#8217;s what I like in this game =) in this case the fact that maw cleverly saved his best unit was the game key factor, a single group of them took out, worms, scarabs whatever cross his path, well played indeed.</p>
<p>Cheers</p>
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