September 6, 2009

Filed under: Battle AnalysisMawhrin-Skel @ 12:24 pm

The next light unit on the Intergalactic Units for the Intergalactic Tournament is the Panther.

The panther is a very fast and useful ground tank. It has no movement restrictions, witch makes it ideal for cannon fodder. It isn’t very strong, but it has a special ability that makes this combat unit a menace for other specific units. The Panther has rebound: this means that when it hits something, if the target is destroyed, the remaining damage is given to the unit behind the target. There are several combat units with this power, but the fast velocity of the panther makes it ideal to break the enemy’s cannon fodder. On an attack, and you may destroy 2 groups of cannon fodder.

But the best use for the Panther is against the Kamikaze. The Kamikaze is one of the most powerful units on the game. It deals massive damage, but it has almost no hit points. Players normally use the kamikaze menace to threat the adversaries. And to do so, usually protect the Kamikaze with a few light units as cannon fodder. This means that if the Panther strikes and destroys the protection, the kamikaze will also be destroyed. That’s why we put the Panther on Intergalactic Tournament.

Players will need to use extra caution for their Kamikazes. For the deploy I’d have a big panther group and other small groups. My main objective would be to spend the Panther to destroy the opponent’s Kamikaze.



About the Author

1 Comment

  1. I love these units for cannon fodder. Why? they have a good amount of armor. Second they have great attack, and most people over look that. Wither it be units trying to catapult over them or just thinking they are only there for cannon fodder and not attack. Kamikazes do have the most to fear from them, but you Vectors better watch out as my panthers like the taste of you as well.

    Comment by AD420 — September 10, 2009 @ 6:45 pm

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.

This blog is the Orion's Belt Gazette, a gazette with news, stories, articles and chronicles on the Orion's Belt Tactical MMO game, written by the players!

If you want to participate with content, register and start writing!

Subscribe

Enter your email address:

Delivered by FeedBurner

Recent Comments

  • reborned: http://forum.orionsbelt.eu/vie wtopic.php?f=24&t=4889& ;p=37088#p37087 more to come in the following...
  • reborned: I think we’re diverging alot from the topic, but I agree that other stuff should be tweaked and...
  • vranasm: I made some kind of plan how to test tweaks in units and their costs. I base it on things we already have in...
  • Danceman: Board master yes yes yes LOL thx vranasm. Yes your right, i had thought it but than i forgot to post it....
  • vranasm: well utopians are strong without ultimate units, with them… then that’s completely other song to...
  • Danceman: I’m getting very nervous with theses changes. I agree the levyr changes but not the interceptors,...
  • reborned: I say no to it ashis, if that happens I also want poison and paralyze in renegades =)
  • Ashis: levyr with any unit that has catapult, please :)
  • vranasm: you’re right…mithril is relatively late in the game and the costs are balanced around this, if i...
  • reborned: imho: toxic cost 175 uranium raptor cost 250 mythril samurai cost 150 mythril 50 argon interceptors 25...

Sponsor

Articles

Other Games

Team

Categories

Archives

Meta

Other