March 6, 2010
I didn’t notice this on the first stages of war, but now that my adversaries are more proficient in the game, I’m feeling a huge handicap on the Levyr race. The reason is simples: it’s easy for Utopians and Renegades to build a cheap fleet that will cause great damage on a strong Levyr fleet.
- If you are Utopian, take a fleet with lots of Samurai and Raptor and clean up the very week Levyr light units. Without cannon fodder, you’ll only need some other unit to take the win. Build lots of Krill (cheap and with no rare resources) and if you don’t win you’ll surely cause huge casualties
- If you are Renegade, build lots of Toxic. Toxic are an easy to get light unit and I usually go against fleets with 500-1000 toxic, that will easily obliterate any Levyr unit. Combine with panther to remove cannon fodder and another unit for zone control and you’re done
There’s no harm on having this kind of behavior, the problem is that the game is unbalanced. Utopians and Renegades can’t build a fleet specially designed one for another. And Levyr can’t build a fleet specially designed for any race. I believe that we need some adjustments on the Levyr race… we have to think about it.
February 24, 2010

Well it’s been almost a year of playing with the ALPHA alliance and now I’ve left for good. After the “punisher wars”, after the SL betrayal that led to the DS gaining power and after many battles I’ve grown tired of the whole give up issue. So what to do? Ill rebel and run rogue through out the universe, I’ll be a pirate, although it will be hard getting the pillage home since my fleets will probably be stuck in battle for ages… even pirating has been perverted, which sucks! I want good game play back! NOW! Anyway Ill focus mostly on tournaments and maybe Ill level up, since I’m still level 9 in the universe, you can always find me in some tournaments and on the forums.
Cheers
February 23, 2010
It seams that although some have predicted the supremacy of Death Squadron, things are still quite on dispute. Relic Wars is on a new stage, no rest for Orion’s Belt troops out there. It seams that a major coalition had being formed to attack Death Squadron. A major fight is being held at a relic:

Death Squadron still hold the 12 relics, but how long will it take for them to loose one? One of the major strengths of DS is their ability to organize themselves. I have never seen other alliances with this degree of organization. I believe that the main reason is that managing war takes time, and the majority of players want to play the game at a slower pace. They want to participate, but want others to manage the logistics. I’m one of those.
There may be a lack of management, but I still want to help. I’ve made several attacks on DS on the past, but I’ve been left alone for a while, and that was great for rebuilding my armies. Now I want to help the resistance, and with some degree of success. I may play well on the board, but my latest offensive was futile, and made little damage. New war tactics are forming up each day on Orion’s Belt, and I didn’t adapt. My armies were crushed down by simple fleet combos and devastation.
Well, I won’t make that mistake again. It’s clear that it’s not a good idea to be on the universe with a big fleet. Big fleets can be slowed down, have their light units destroyed and fall down without handing damage at all. They may also be intercepted and target with a devastation. My strategy will now be different: I’ll create several small to average fleets. I’ll be a dangerous opponent with any of these fleets, but I may be crushed against a bigger fleet. Even so, instead of one opportunity I now have the ability to target several opponents.
And while doing that, even playing solo and not following the main war, I’ll give DS just another problem to solve, and more resources to allocate to another front. Time will tell if my brave legions will be successful or not.
January 9, 2010
Next to the name of each player, there is a color that indicates the status of the player access to the game.To understand more about this, I will describe the meaning of each color.

Is Online
Login up to 24 Hours
Login up to3 Days
Login up to 7 Days
Inactive for more than 7 Days
January 4, 2010
I had an arena match were I only won because of cannon fodder. At a given time I was only with a 27% chance to win. At that time I focused on destroying my opponent’s light units, and after they were gone, using a lot of lights and 31 Krill, I destroyed all of my adversary units. This also shows that sometimes the victory percentage isn’t everything, you should always have a clear picture of the end game, and save what you need for that time.
Here’s the match:
December 17, 2009
We all know that every unit destroyed in a battle is stored in points for that battle. But I noticed that few give importance to these points, which count towards the overall ranking in the event of a battle in the universe, and tournaments both TD and regicide, mainly regicide, where the goal is to destroy the opponent’s flag, usually without getting many points.
An example is the group 6 Tournament Training day.
I lost my battle to JBarata and tsousa. But managed to eliminate their strongest units, with the points won at these battles I lost I managed to stay above them in the classification.
About the points of each unit destroyed, they vary from 0 to 100, where stronger units haver greater value than the weaker units. So a tip: if the battle is lost, try to destroy as many enemy’s heavy units, this may help in the final classification.
From my point of view Relic Wars had several stages by now. First, it started by alliances getting them as fast as they could. Then System Lords betrayed all their allies and fought for the relics, getting to 8 relics at a time. After that, System Lords were attacked by several alliances, the most notorious one being Death Squadron. The DS won the last stage… they became the most powerful alliance. They are big, they have lots of resources and members, and are well organized. And they managed to force System Lords into hiding in the shadows.
A couple of days ago the DS started to attack the last relics that they are missing. The major target are ALPHA, the other alliance with relics. This is a major threat against the free world, and we could face a scenario where DS have all the relics and win the major prize. This will mean that DS will become the supreme force on the universe, making the game completely unbalanced.
A rebellion against the DS is forming. The best independent players are joining forces against this threat and I’m guessing that this current stage will last for a long time. I hope that this stage will significantly weaken the DS, but it will be a very hard battle. Even so it’s very interesting to see how things are forming up… New tactics will emerge from this situation, and I’m very curious to see how things will proceed.
December 4, 2009
Sometimes we put ourselves on a situation where we are getting threats on two sections of the board. Usually, we need to spend more movement points protecting, than our opponent needs to attack. This is a serious disadvantage, and I found myself like that on a battle with Principe Valente. Take a look a the fight, turn 20:
At that time I persisted in defending for about 9 turns, hoping to catch some break to strike my opponent. But he plays well, and didn’t give me much chance. At turn 29 I was at face of defeat, completely helpless on the two sides of the board. What can we do on these kind of situations? Usually if we have two groups and we can’t save them both, we need to choose one and sacrifice the other. And that’s really the only way, and that’s what I did.
And hopelly for me, my opponent didn’t handle well my aggressive move. Two turns later I knew I had won the match. Even so it wasn’t easy, the battle lasted to turn 90! great skirmish!
December 2, 2009
Just lost a great battle against vulpecula09. Don’t know were I lost control of the game, but at a certain time I knew I had lost. Great game by my opponent. Interesting is the final part, were I managed to escape my opponent’s threats for many turns. In tournament matches we have to earn as most points as we can. And even after I knew I had lost, I managed to destroy Doomer and Spider, while helpless on my corner.
Lesson of the day: never give up. Lesson number 2: watch out for all the excellent players out there!
November 28, 2009
Finally our intel department got hold of a picture of the well known reborned. You now have his picture and will be able to tackle him if you meet with him face to face.
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Recent Comments
reborned: http://forum.orionsbelt.eu/vie wtopic.php?f=24&t=4889& ;p=37088#p37087 more to come in the following...
reborned: I think we’re diverging alot from the topic, but I agree that other stuff should be tweaked and...
vranasm: I made some kind of plan how to test tweaks in units and their costs. I base it on things we already have in...
Danceman: Board master yes yes yes LOL thx vranasm. Yes your right, i had thought it but than i forgot to post it....
vranasm: well utopians are strong without ultimate units, with them… then that’s completely other song to...
Danceman: I’m getting very nervous with theses changes. I agree the levyr changes but not the interceptors,...
reborned: I say no to it ashis, if that happens I also want poison and paralyze in renegades =)
Ashis: levyr with any unit that has catapult, please
vranasm: you’re right…mithril is relatively late in the game and the costs are balanced around this, if i...
reborned: imho: toxic cost 175 uranium raptor cost 250 mythril samurai cost 150 mythril 50 argon interceptors 25...
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